
Nerf Perceptor Review
Nerf · 1996 · Cyber Stryke series — tested and reviewed by TeamNC.
At a glance
| NCR rating | ★½☆☆☆1.5/5 |
|---|---|
| TechRating | 5.5 |
| Released | 1996 |
| Availability | Limited |
| Original price | $19.99 (MSRP at release) |
| Series | Cyber Stryke |
| Brand | Nerf |
Performance stats
| Ammo | 6 Mega Darts |
|---|---|
| Max distance | 19 feet |
| Rate of fire | 1 shot per 6.57 seconds |
| Dimensions & weight | 4' X 4" X 2' 11" ; 14 oz. |
| Measured accuracy | 1x2 ft target: 8% | 2x4 ft target: 28% |
Figures are TeamNC's original bench measurements from 1996–2001 testing; see how we tested.
TeamNC review (1996 era)
Okay, first let's clear up one item: the only reason this gun received a 1.5 NCR was that it has a very unique design. Otherwise, it doesn't really receive any NCR points.The Nerf Perceptor is the first weapon to attach to a body part other than an arm. The weapon is designed to strap to the head and chest area. This allows for the user's hands to be free to hold other Nerf weapons. In addition, the trigger mechanism of the weapon can be pulled out of the chest pad. The allows it to function as a small side arm.
The problem with the weapon is that it isn't very practical in a Nerf war. First, the weapon tends to slip out of place or fall off. Second, the range of the gun is extremely poor, worse than any other weapon. Third, the Perceptor has the poorest accuracy of all the dart weapons.
None of the features of this weapon work.
The Nerf Perceptor may look like a cool weapon, but is nothing more than junk and isn't worth buying.


